AI Insights · Timothy · January 2025
Top Slime Games on iOS in Oman: Q4 2024 Performance
Explore the performance of the top slime games on iOS in Oman during Q4 2024, highlighting trends in downloads, revenue, and active users.
The fourth quarter of 2024 showcased intriguing dynamics in the slime games category on the iOS platform in Oman. Here's a closer look at the top five slime games and their performance trends.
PlaySlime: Slime Simulator Game from Slime Simulator Studio experienced a fluctuating revenue pattern, peaking at approximately $141 in the last week of December. Weekly downloads varied, starting at 219 in early October, dipping mid-quarter, and closing at 118 by the end of December. The game's active user base remained relatively stable, hovering around the 900 mark throughout the quarter.
Slime Pet: ASMR Virtual Friend by Slime Joy Entertainment saw a gradual increase in weekly revenue, reaching $59 in early December. Downloads were highest at 235 in late October, but saw a significant decline, dropping to single digits by the end of the quarter.
Super Big Slime: Black Hole 3D, published by Supercent, Inc., recorded no revenue throughout the quarter. However, downloads peaked at 47 in mid-October before tapering off, and active users decreased from 163 at the start of the quarter to 77 by its end.
Super Slime Simulator by Dramaton LTD reported no revenue but maintained a modest download activity, peaking at 23 in mid-November. Active users showed a slight decline, ending the quarter with 27.
Finally, Bruno - My Talking Slime Pet, also from Dramaton LTD, generated minimal revenue late in the quarter. Downloads remained low, with a slight peak of 17 in October. The active user count steadily decreased from 171 at the start to 111 by the quarter's close.
These insights from Sensor Tower highlight the varied performance across different metrics for these popular slime games in Oman. For more detailed analysis, visit Sensor Tower's platform.